Nothing is functional.
No data is saved, no dice are really rolled, nothing you do persists.
It is a stage set — click anything without fear.
Click everything.
Every button either takes you somewhere or tells you honestly that
the depth isn't built (a small “facade” notice). Silent dead ends are bugs: report them.
You are the GM.
You're running a campaign called “Distress at Tithonus”, mid-session,
aboard a hauler answering a dead station's distress loop.